5. End of play/core loop ScreenΒΆ
After completing one loop, you may want to ask the user if he/she wants to share the action/achievement/progress on a social network, if logged in with a social login.
If the user says “yes”, you can call the “Social Publish” API to post the message to the social network on which the user is currently logged in.
We will cover the Achievements screen later.